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Quantum Engineering
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This is the complete list of members for CombinedMeshManager, including all inherited members.
| BlockCombineCoroutine() | CombinedMeshManager | inline |
| BlockSeparationCoroutine(Vector3 target, string type) | CombinedMeshManager | inlineprivate |
| brickMeshRequired | CombinedMeshManager | private |
| CombineBlocks() | CombinedMeshManager | inline |
| CombinedMeshManager(GameManager gameManager) | CombinedMeshManager | inline |
| CombinedMeshRequired() | CombinedMeshManager | inlineprivate |
| CombineMeshCoroutine() | CombinedMeshManager | inlineprivate |
| CombineMeshes() | CombinedMeshManager | inline |
| CreateCombinedMesh(GameObject holder) | CombinedMeshManager | inlineprivate |
| gameManager | CombinedMeshManager | private |
| glassMeshRequired | CombinedMeshManager | private |
| ironMeshRequired | CombinedMeshManager | private |
| modMeshRequired | CombinedMeshManager | private |
| SeparateBlocks(Vector3 target, string type, bool building) | CombinedMeshManager | inline |
| SetMaterial(GameObject obj, string blockType) | CombinedMeshManager | inline |
| SpawnDummy(GameObject realObject, GameObject toSpawn, string name) | CombinedMeshManager | inlineprivate |
| steelMeshRequired | CombinedMeshManager | private |
1.8.13