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Quantum Engineering
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This is the complete list of members for NetworkSend, including all inherited members.
| conduitCoroutineBusy | NetworkSend | private |
| GetExternalAddress() | NetworkSend | inlineprivate |
| hubCoroutineBusy | NetworkSend | private |
| machineCoroutineBusy | NetworkSend | private |
| networkController | NetworkSend | private |
| NetworkSend(NetworkController networkController) | NetworkSend | inline |
| paintCoroutineBusy | NetworkSend | private |
| playerBlue | NetworkSend | private |
| playerController | NetworkSend | private |
| playerGreen | NetworkSend | private |
| playerRed | NetworkSend | private |
| SendChatMessage(string message) | NetworkSend | inline |
| SendConduitData(Vector3 pos, int range) | NetworkSend | inline |
| SendHubData(Vector3 pos, int circuit, int range, bool stop, float stopTime) | NetworkSend | inline |
| SendMachineData(Vector3 pos, int speed) | NetworkSend | inline |
| SendNetworkStorage() | NetworkSend | inline |
| SendPaintData(string block, float red, float green, float blue) | NetworkSend | inline |
| SendPlayerInfo() | NetworkSend | inline |
| SendPowerData(Vector3 pos, int range, bool dual) | NetworkSend | inline |
| sentNetworkStorage | NetworkSend | |
| serverURL | NetworkSend | private |
1.8.13