Quantum Engineering
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InputManager Class Reference

Public Member Functions

 InputManager (PlayerController playerController)
 This class handles all input from the player. More...
 
void HandleInput ()
 Recieves all actions from cInput. More...
 

Private Member Functions

bool PlacingStandardBlock (string type)
 Returns true if the player's current build type is a standard block. More...
 

Private Attributes

PlayerController playerController
 
BuildController buildController
 
ActionManager actionManager
 

Constructor & Destructor Documentation

◆ InputManager()

InputManager.InputManager ( PlayerController  playerController)
inline

This class handles all input from the player.

Member Function Documentation

◆ HandleInput()

void InputManager.HandleInput ( )
inline

Recieves all actions from cInput.

◆ PlacingStandardBlock()

bool InputManager.PlacingStandardBlock ( string  type)
inlineprivate

Returns true if the player's current build type is a standard block.

Member Data Documentation

◆ actionManager

ActionManager InputManager.actionManager
private

◆ buildController

BuildController InputManager.buildController
private

◆ playerController

PlayerController InputManager.playerController
private

The documentation for this class was generated from the following file: