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Quantum Engineering
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Public Member Functions | |
| void | Update () |
| Called once per frame by unity engine. More... | |
Private Member Functions | |
| IEnumerator | MachineUpdateCoroutine () |
| Calls the UpdateMachine function on each machine in the world, yielding after each call. More... | |
Private Attributes | |
| bool | busy |
| Coroutine | machineUpdateCoroutine |
This class controls machine update functions via coroutine . One machine is updated per frame.
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inlineprivate |
Calls the UpdateMachine function on each machine in the world, yielding after each call.
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inline |
Called once per frame by unity engine.
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private |
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private |
1.8.13