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| void | Start () |
| | Called by unity engine on start up to initialize variables. More...
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| |
| void | Update () |
| | Called once per frame by unity engine. More...
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| |
| void | OnGUI () |
| | Called by unity engine for rendering and handling GUI events. More...
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◆ ChangeScene()
| void MainMenu.ChangeScene |
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| ) |
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inlineprivate |
Called when Kepler-1625 or Kepler-452b is selected and the scene needs to be changed.
◆ DownloadWorld()
| void MainMenu.DownloadWorld |
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| ) |
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inlineprivate |
Downloads saved world from server.
◆ GetExternalAddress()
| string MainMenu.GetExternalAddress |
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| ) |
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inlineprivate |
Gets external IP address for online games.
◆ GetLocalAddress()
| string MainMenu.GetLocalAddress |
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inlineprivate |
Gets the local address for LAN games.
◆ GetStringSize()
| Vector2 MainMenu.GetStringSize |
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string |
str | ) |
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inlineprivate |
Gets the size of in pixels of text so it can be positioned on the screen accordingly.
◆ GuiFree()
| bool MainMenu.GuiFree |
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inlineprivate |
Returns true if the GUI is available.
◆ LoadingWorld()
| bool MainMenu.LoadingWorld |
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| ) |
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inlineprivate |
Returns true if the world is currently being loaded.
◆ OnGUI()
Called by unity engine for rendering and handling GUI events.
◆ PreStart()
| void MainMenu.PreStart |
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| ) |
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inlineprivate |
Selects the scene and starts the game.
◆ SelectWorld()
| void MainMenu.SelectWorld |
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inlineprivate |
Confirms world selection and loads the world.
◆ SetupDedicatedServer()
| void MainMenu.SetupDedicatedServer |
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string [] |
commandLineOptions | ) |
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inlineprivate |
Sets up a dedicated server.
◆ Start()
Called by unity engine on start up to initialize variables.
◆ StartGame()
| void MainMenu.StartGame |
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| ) |
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inlineprivate |
Called when Gliese 876 is selected and the scene does not need to be changed.
◆ StartServer()
| void MainMenu.StartServer |
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| ) |
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inlineprivate |
Starts the external server program.
◆ Update()
Called once per frame by unity engine.
◆ ambient
| AudioSource MainMenu.ambient |
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private |
◆ ambientSoundObject
| GameObject MainMenu.ambientSoundObject |
◆ buttonSounds
| AudioSource MainMenu.buttonSounds |
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private |
◆ colorSelectTexture
| Texture2D MainMenu.colorSelectTexture |
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private |
◆ deletePrompt
| bool MainMenu.deletePrompt |
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private |
◆ downloadPrompt
| bool MainMenu.downloadPrompt |
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private |
◆ escapePrompt
| bool MainMenu.escapePrompt |
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private |
◆ finishedLoading
| bool MainMenu.finishedLoading |
◆ guiBackground
| Texture2D MainMenu.guiBackground |
◆ hosting
◆ local
◆ localPrompt
| bool MainMenu.localPrompt |
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private |
◆ menuSoundObject
| GameObject MainMenu.menuSoundObject |
◆ multiplayerPrompt
| bool MainMenu.multiplayerPrompt |
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◆ networkAddressPrompt
| bool MainMenu.networkAddressPrompt |
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private |
◆ notWideScreen
| bool MainMenu.notWideScreen |
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private |
◆ playerBlue
| float MainMenu.playerBlue = 1.0f |
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private |
◆ playerColorPrompt
| bool MainMenu.playerColorPrompt |
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private |
◆ playerGreen
| float MainMenu.playerGreen = 1.0f |
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private |
◆ playerModel
| Texture2D MainMenu.playerModel |
◆ playerRed
| float MainMenu.playerRed = 1.0f |
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private |
◆ playingVideo
| bool MainMenu.playingVideo |
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private |
◆ scene
◆ serverURL
| string MainMenu.serverURL = "Enter server IP address." |
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private |
◆ stateManager
◆ thisGUIskin
| GUISkin MainMenu.thisGUIskin |
◆ title2Texture
| Texture2D MainMenu.title2Texture |
◆ titleTexture
| Texture2D MainMenu.titleTexture |
◆ titleTextureSD
| Texture2D MainMenu.titleTextureSD |
◆ username
| string MainMenu.username = "Enter user name." |
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◆ userNamePrompt
| bool MainMenu.userNamePrompt |
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◆ videoPlayer
| GameObject MainMenu.videoPlayer |
◆ waitForVideoTimer
| float MainMenu.waitForVideoTimer |
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private |
◆ worldList
| List<string> MainMenu.worldList |
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private |
◆ worldListBackground
| Texture2D MainMenu.worldListBackground |
◆ worldName
| string MainMenu.worldName = "Enter world name." |
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◆ worldNamePrompt
| bool MainMenu.worldNamePrompt |
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private |
◆ worlds
| string [] MainMenu.worlds |
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◆ worldSelected
| bool MainMenu.worldSelected |
◆ worldSelectPrompt
| bool MainMenu.worldSelectPrompt |
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private |
The documentation for this class was generated from the following file: