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| void | Start () |
| | Called by unity engine on start up to initialize variables. More...
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| void | Update () |
| | Called once per frame by unity engine. More...
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◆ Start()
| void ConduitItem.Start |
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| ) |
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inline |
Called by unity engine on start up to initialize variables.
◆ Update()
| void ConduitItem.Update |
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| ) |
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inline |
Called once per frame by unity engine.
◆ active
◆ billboard
| GameObject ConduitItem.billboard |
◆ billboard2
| GameObject ConduitItem.billboard2 |
◆ gameManager
◆ machine
| GameObject ConduitItem.machine |
◆ startPosition
| Vector3 ConduitItem.startPosition |
◆ stateManager
◆ target
| GameObject ConduitItem.target |
◆ textureDictionary
| Dictionary<string, Texture2D> ConduitItem.textureDictionary |
The documentation for this class was generated from the following file: