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Quantum Engineering
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Public Member Functions | |
| LaserController (PlayerController playerController, GameManager gameManager) | |
| This class handles RaycastHits for the player's laser cannon. More... | |
| void | HitTarget (GameObject target, RaycastHit hit) |
| Called when the player's laser cannon shoots something. More... | |
Private Member Functions | |
| bool | CanSendDestructionMessage () |
| Returns true if a message can be sent to the player's tablet. More... | |
Private Attributes | |
| GameManager | gameManager |
| PlayerController | playerController |
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inline |
This class handles RaycastHits for the player's laser cannon.
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inlineprivate |
Returns true if a message can be sent to the player's tablet.
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inline |
Called when the player's laser cannon shoots something.
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private |
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private |
1.8.13