◆ IsValidResource()
| bool UniversalExtractor.IsValidResource |
( |
GameObject |
obj | ) |
|
|
inlineprivate |
The object exists, is active and is a resource node.
◆ OnDestroy()
| void UniversalExtractor.OnDestroy |
( |
| ) |
|
|
inline |
Used to remove the connection line renderer when the block is destroyed.
◆ Start()
| void UniversalExtractor.Start |
( |
| ) |
|
|
inline |
Called by unity engine on start up to initialize variables.
◆ UpdateMachine()
| override void UniversalExtractor.UpdateMachine |
( |
| ) |
|
|
inlinevirtual |
◆ UpdatePowerReceiver()
| void UniversalExtractor.UpdatePowerReceiver |
( |
| ) |
|
|
inlineprivate |
Gets power values from power receiver.
◆ address
| int UniversalExtractor.address |
◆ amount
| float UniversalExtractor.amount |
◆ builtObjects
| GameObject UniversalExtractor.builtObjects |
|
private |
◆ conduitItem
◆ connectionAttempts
| int UniversalExtractor.connectionAttempts |
◆ connectionFailed
| bool UniversalExtractor.connectionFailed |
◆ connectionLine
| LineRenderer UniversalExtractor.connectionLine |
|
private |
◆ cooling
| int UniversalExtractor.cooling |
◆ creationMethod
| string UniversalExtractor.creationMethod = "built" |
◆ extractingIce
| bool UniversalExtractor.extractingIce |
|
private |
◆ hasHeatExchanger
| bool UniversalExtractor.hasHeatExchanger |
◆ hasResource
| bool UniversalExtractor.hasResource |
|
private |
◆ heat
| int UniversalExtractor.heat |
◆ ID
| string UniversalExtractor.ID = "unassigned" |
◆ inputLine
| LineRenderer UniversalExtractor.inputLine |
|
private |
◆ inputObject
| GameObject UniversalExtractor.inputObject |
|
private |
◆ lineMat
| Material UniversalExtractor.lineMat |
◆ machineTimer
| int UniversalExtractor.machineTimer |
|
private |
◆ outputObject
| GameObject UniversalExtractor.outputObject |
◆ power
| int UniversalExtractor.power |
◆ powerObject
| GameObject UniversalExtractor.powerObject |
◆ powerON
| bool UniversalExtractor.powerON |
◆ powerReceiver
◆ speed
| int UniversalExtractor.speed = 1 |
◆ stateManager
◆ type
| string UniversalExtractor.type |
◆ warmup
| int UniversalExtractor.warmup |
|
private |
The documentation for this class was generated from the following file: